Luca Martinelli Hi! I’m a game developer and designer based in Munich. I’ve been programming and making games since my high school days. I recently finished my bachelor degree in game design and am now a developer at Mimimi. About Me Github Itch.io All That Lies Below A pixelart adventure mining game. Corona World A COVID-themed platformer. Developed on behalf of Bohemian Browser Ballet. Spiel Das HKW! A narrative driven arcade game. Developed for the House of the Worlds Cultures (HKW) Museum. Windwalker An explorative gliding game. Mindbend Engine A small raymarching game engine developed in C++ and DX11. Dim: A Light in the Dark An atmospheric puzzle-adventure game.